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🚧 ZoneDoor

The zone door module makes anything into a door that destroys itself once the player reaches a certain zone level

This is documented in the Server Side of the Framework.

Example Code:

local Framework = require(path.to.framework).GetClient()
local ZoneDoor = Framework.ZoneDoor

local Part = workspace.Part
ZoneDoor.new(Part, 4) -- '4' is the level requirement.