🚧 ZoneDoor
The zone door module makes anything into a door that destroys itself once the player reaches a certain zone level
This is documented in the Server Side of the Framework.
Example Code:
local Framework = require(path.to.framework).GetClient()
local ZoneDoor = Framework.ZoneDoor
local Part = workspace.Part
ZoneDoor.new(Part, 4) -- '4' is the level requirement.