π οΈ Setup
danger
ONLY use the GetServer method on server side scripts / modules, otherwise you will break the framework and it will not load correctly.
tip
It is suggested you create a ServerLoader server script inside of ServerScriptService to hold the interfacing for the modules.
To use the server side of the framework, do the following:
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Framework = require(path.to.framework).GetServer()
This also gives you access to the 'Shared' modules, these are also documented