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πŸ› οΈ Setup

danger

ONLY use the GetServer method on server side scripts / modules, otherwise you will break the framework and it will not load correctly.

tip

It is suggested you create a ServerLoader server script inside of ServerScriptService to hold the interfacing for the modules.

To use the server side of the framework, do the following:

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Framework = require(path.to.framework).GetServer()

This also gives you access to the 'Shared' modules, these are also documented